mirror of
https://github.com/AntonioND/nitro-engine.git
synced 2025-06-18 16:45:33 -04:00
Update readme
This commit is contained in:
parent
2211b1f6ff
commit
4eed1f9cb1
@ -7,7 +7,7 @@ Introduction
|
||||
This is a 3D game engine, a lot of functions designed to simplify the process of
|
||||
making a 3D game. It isn't standalone, it needs libnds to work. However, if you
|
||||
are developing for the NDS it is likely that you already have it installed. If
|
||||
not, you need to install devkitPro with devkitARM and libnds.
|
||||
not, you need to install devkitARM and libnds.
|
||||
|
||||
Setup
|
||||
-----
|
||||
@ -27,7 +27,8 @@ Setup
|
||||
|
||||
4. By default, Nitro Engine is compiled with debug options enabled. Go to
|
||||
``NEMain.h`` and comment the line ``#define NE_DEBUG`` to disable them and
|
||||
save CPU usage and memory.
|
||||
save CPU usage and memory. You'll need to recompile the library for the new
|
||||
value to take effect.
|
||||
|
||||
Contact
|
||||
-------
|
||||
|
Loading…
Reference in New Issue
Block a user