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build: Add scripts to build assets in all examples
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9
examples/2d_system/assets.sh
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9
examples/2d_system/assets.sh
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#!/bin/sh
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for i in `ls`; do
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if test -e $i/assets.sh ; then
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cd $i;
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sh assets.sh || { exit 1;};
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cd ..;
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fi;
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done;
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9
examples/assets.sh
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examples/assets.sh
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#!/bin/sh
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for i in `ls`; do
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if test -e $i/assets.sh ; then
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cd $i;
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sh assets.sh || { exit 1;};
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cd ..;
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fi;
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done;
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9
examples/effects/assets.sh
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examples/effects/assets.sh
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#!/bin/sh
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for i in `ls`; do
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if test -e $i/assets.sh ; then
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cd $i;
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sh assets.sh || { exit 1;};
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cd ..;
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fi;
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done;
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examples/loading/assets.sh
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examples/loading/assets.sh
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#!/bin/sh
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for i in `ls`; do
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if test -e $i/assets.sh ; then
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cd $i;
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sh assets.sh || { exit 1;};
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cd ..;
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fi;
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done;
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9
examples/other/assets.sh
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examples/other/assets.sh
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#!/bin/sh
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for i in `ls`; do
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if test -e $i/assets.sh ; then
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cd $i;
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sh assets.sh || { exit 1;};
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cd ..;
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fi;
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done;
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9
examples/physics/assets.sh
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examples/physics/assets.sh
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#!/bin/sh
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for i in `ls`; do
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if test -e $i/assets.sh ; then
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cd $i;
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sh assets.sh || { exit 1;};
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cd ..;
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fi;
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done;
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